Figure from a low angle
Two figures and a crate from a camera 0.5 m off the ground, tilted 20° up: the worm's-eye view.

What to look at
The horizon is at knee height; every head is far above it and the figures tower.
Verticals converge upward: the near figure's body narrows toward the head.
The crate top is invisible because it is above eye level.
What this scene is for
Two figures and a crate from a camera 0.5 m off the ground, tilted 20° up — the shot from a child's height, a dog's, or a character on the floor. Use it for hero shots, threat, and comic panels that want the reader looking up at someone.
The mistake it settles
Only shrinking the head. A low angle is not a tall figure; it is a converging one. The body narrows toward the head because the verticals run to a zenith far above the frame, the crate shows no top at all because it is above eye level, and the horizon sits at knee height rather than off the page.
The camera
| Lens | 28 mm on full frame |
| Camera height | 0.5 m above the floor (low) |
| Rotation | 15° to the scene's axes |
| Tilt | 20° up (three vanishing points) |
| Objects | 2 × 1.75 m figure · 1 m cube |
| Floor | 1 m squares |
Measured off this render
Taken from the same camera model the tool draws with, on the 1340 × 754 PNG above.
| Angle of view | 65.5° across (28 mm on full frame) |
| Horizon | 2 px below the bottom edge — outside the picture |
| Depth-axis vanishing point | 373 px from the left edge |
| Width-axis vanishing point | 3,469 px beyond the right edge |
| Vertical point | Zenith 2,486 px above the picture |
| Object | Distance | Height on the render | Below the horizon |
|---|---|---|---|
| 1.75 m figure | 3.5 m | 551 px | 32% |
| 1 m cube | 4.8 m | 263 px | 52% |
| 1.75 m figure | 6.3 m | 330 px | 31% |
Draw it from these numbers
- The horizon is off the bottom of the picture, 2 px below the edge, which is what makes everything loom.
- Two vanishing points on that line: 373 px from the left edge, and 3,469 px beyond the right edge — far enough out that you should match the grid angles instead of chasing it.
- Nothing here is truly vertical: the uprights lean to a zenith 2,486 px above the picture.
- Set the scale from the 1.75 m figure at 3.5 m: 551 px tall, with 32% of it below the horizon. That share is the camera height divided by the object's height (0.5 ÷ 1.75 m), and it is the same for every object of that height anywhere in the picture.
Open the reference in the tool to move the camera, change the lens, or add your own objects at real sizes; the share link keeps your version. Draw over the PNG at 30–50% opacity in any app with layers.
Question
Where is the horizon in a worm's-eye view?
At the camera's height, which here is 0.5 m — knee height on the standing figures, and at the very bottom of the frame once the camera tilts up. Everything above it, which is almost everything, is seen from below: undersides of shelves, chins, the bottoms of leaves.